🦥8.6. Medical Center: Player Health and Safety
Last updated
Last updated
Prevention and Treatment: The Medical Center is responsible for the players' health, reducing the likelihood of injuries during matches, and providing regular medical check-ups and treatment in case of injuries.
Increased Capacity and Service Frequency: Each level of the building reduces the likelihood of injuries, and every 5 levels increase the number of players who can be accommodated in the facility simultaneously, while also reducing the intervals between necessary player check-ups.
Team Glory Bonus: At level 20 of the building, a +10% bonus to the team's glory is added.
1
1%
The limit: 1 player in the building at the same time
2
2%
3
3%
4
4%
5
5%
The limit: 2 players in the building at the same time
6
6%
7
7%
8
8%
9
9%
10
10%
The limit: 3 players in the building at the same time
11
11%
12
12%
13
13%
14
14%
15
15%
The limit: 4 players in the building at the same time
16
16%
17
17%
18
18%
19
19%
20
20%
The limit: 5 players in the building at the same time; +10% Fame
Injured players: Marked in the roster with a medical cross icon. Players' energy after an injury is restored according to the level of their Fitness Center. For example, at level 1 of the Fitness Center, players regain 81% of their maximum energy, while at level 20 they recover the full 100%
Players requiring check-up: Marked with a yellow stethoscope if there are 10 days or fewer until the check-up deadline, and with a red one if there are 3 days or fewer.
Improving the recovery process: An NFT specialist with the "Medicine" skill accelerates the treatment of injuries.
For example, an NFT with a skill level of 50 doubles the recovery speed.
Check-up regulation: The rarity of the NFT affects the frequency of required check-ups — from common (once every 60 days) to legendary (once every 100 days).
Instant check-up: The first one each day costs 1 gem, and each subsequent one increases by 1 gem.
Instant treatment: The cost depends on the duration of the injury. For the first day, it's 1 gem, and each additional 24 hours increase the cost by 1 gem.
For example, for treating an injury lasting 6 days, you would need to pay 21 gems (1 + 2 + 3 + 4 + 5 + 6).
You can remove a player from the procedure at any time, preserving their current condition.