🦥14. Simulation of matches in Lazy Soccer

Preparing for the Match

Submitting Lineups: Managers can submit lineups and determine tactics before the start of the match in the “Stadium” section. If the lineup for the upcoming game has not yet been sent, the corresponding match is highlighted in red; if sent, it is highlighted in green. Information about squads and tactics remains hidden to other players until the start of the game.

Auto Roster: In the event that there is no manager or no lineup has been sent, the system will automatically field the team in a 4-4-2 formation, placing the players in their main positions. The formation always includes GK, LD, 2 CD, RD, LM, 2 CM, RM and 2 CF.

Team Formation

  • Main and Reserve Lineup: Each manager must submit a lineup of 11 starting players and 6 substitutes. You position the players using the team management interface.

  • Automatic Lineup: If you do not want to manually select players, you can use the automatic lineup feature (stylized as an 'A' button). It will place your most suitable players in a 4-4-2 formation. All that remains is for you to choose the strategy and assign special roles.

Players Shortage

Borrowing Players from the League: If your team does not have enough players for a full lineup, the missing players will be automatically borrowed from the league. However, it should be noted that these players will have significantly lower skills compared to the main players of your team.

Settings and Strategies

  • Preset Settings: Use the Select button to save and quickly apply preferred settings for player positioning and tactics.

  • Game Strategy: At the bottom of the interface, there is an option to select a game strategy, which allows you to adapt tactics for a specific match.

Special Roles

  1. Captain: Choosing a captain affects the team, with more experienced captains potentially providing additional bonuses, while less experienced ones may have a negative impact on the team.

  2. Set-piece performers:

  • Corner kicks: Passing skill is important.

  • Penalty: Shooting skill is important.

  • Free Kicks: Both shooting and passing skills are important.

Simulation Process

  • Server Simulation: Matches are simulated in real-time on the server, generating hundreds of events including player and ball movements, as well as their interactions in duels. The outcome of these interactions primarily depends on the players' skills and energy levels at that moment.

  • Influence of Tactics: The tactics chosen affect the outcome of confrontations, enhancing or reducing effectiveness depending on the situation on the field.

Strategic Decisions

  • Style of Play: Managers can choose from various playing styles, ranging from defensive to attacking, which affects players' strengths in the match during different events on the field.

  • Formation: The manager can use absolutely any formation of players on the field, which allows him to experiment with different strategies to find the most effective approach.

  • Pressing: Determining the level of aggression in a game, including deciding when and which players will actively press the opponent.

  • Shooting Distance: Managers can choose their attacking strategy by deciding whether players will attempt long-range shots or aim to get closer to the goal.

  • Defensive Line Height: Adjusting the positioning of defenders affects the overall tactical scheme and the team's ability to adapt to the opponent's attacking moves.

Friendly matches are the perfect opportunity to experiment with lineups and tactics without risking your key players. In friendly matches, players do not lose energy and do not sustain injuries. However, these matches are conducted with both teams wagering gems.

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